D&D and Death Improvements

Jun 28

  Distractions and Diversions are short, fun activities meant to supply you with a break from skill training, and will be offering some unique rewards. The Ninjas make lots of tweaks and fixes to D&Ds recently, so take a look over the list below: Bork Put into the D&D tracker. Drop improvements – previously unlocked with Varrock armour 4 – are gone to live in Varrock armour 3. Varrock armour 4 now provides a daily teleport to Bork. Champion’s Challenge XP and stats have been buffed. The fights may be repeated weekly for an XP reward. Losing a fight no longer locks the ball player out from the fight – so there’s no have to get a brand new scroll. Added to the D&D tracker. Could be now be designed in EoC or Legacy. There’s a new title – ‘Champion of Champions’ – for defeating all 15 champions. The deposit box is actually a bank chest. Scrolls is now able to fed to some baby troll. The lesser demon fight have been tweaked. Court Cases Now always rewards a mystery box. Mystery box rewards are actually made more worthwhile. The XP reward have been changed into a combat XP lamp – Prayer and Summoning included. A fresh title can be found for those who have completed all cases: ‘The Detective’. It is no longer needed to complete the tutorial to get started on receiving...

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RuneScape Team Changes

Jun 28

While announcing team changes for the community isn’t something we do regularly, I assumed I would share some exciting changes for the RuneScape Team. Mod Osborne have been promoted to Lead Designer of RuneScape. With his unquenchable passion, creative skill and, Mod Osborne will oversee RuneScape’s creative design, assisting the content teams, tackling RuneScape’s bigger design questions, and driving forward our creative ambitions for the main game. Ultimately, he’s taking responsibility for your game’s overall design. Mod Conor might be not used to lots of you, but he’s been a Jagex stalwart many different years now. He’s going to undertake the role of Senior Producer and oversee all the RuneScape game teams. Mod Conor has done a great job in aiding quite a few our teams get organised, energised and more efficient, including our technology and content groups. Mod Conor now takes responsibility for RuneScape’s entire production pipeline, ensuring we can easily realise our big ambitions for content down the road. As a few of you already know, Mod Dean recently left Jagex and resulted in a big gap we required to fill. I’m pleased to say that Mod Drew – the drive behind many improvements across technical development – will be taking responsibility just for this. In his new role as Content Development Manager, Drew requires responsibility for content and technical development disciplines, coding standards and skills development inside RuneScape Team. In Mods Osborne, Conor and Drew we have now an extremely strong leadership team when we look forward to a stellar summer, Invention, RuneFest 2015 and our 15th anniversary celebrations next January. We’ve got a particular Developer Q&An organized with all of three a few weeks where i will be discussing future plans and updates and longer term aspirations with the game. I, as Head of Studio, and Mod Mark, as overall studio Design Director, it’s still giving guidance and ideas. but as our attention is spread across multiple development teams – including Chronicle, our upcoming RuneScape strategy cards – it will likely be Mods Osborne, Conor and Drew leading the day-to-day growth of...

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New Factions of patch 6.2

Jun 17

  Let’s see what’s in store for us in patch 6.2 regarding factions and reputations. Believe it or not, I’m still trying to keep the Reputation Calculator up to date even if the factions are not something people really care about anymore, but from some achievement hunters or reputation lovers the factions is something intriguing from time to time. Tanaan Jungle will have four new factions: Hand of the Prophet (Alliance only) and Vol’jin’s Headhunters (Horde only) – Most of their reputation will come from the daily quests. As the rewards you’ll get a tabard, pets, mounts, toys, ship blueprints, a new follower, and a new battle standard. The unique item and the most useful one is the agreement with Arakkoa Outcasts. This BoP item will allow you to increase your Garrison resource cache to 1000, up from 500, and it costs only 2.500 gold. The Saberstalkers – The quartermaster is north of Fang’rila and he will sell a couple of items for a new currency, the Blackfang Claws. You can farm reputation and claws from the saberons around that area. You’ll get about 25 reputation per kill and a couple of claws. As their rewards, you’ll get a boar mount, a pet, a follower, and some totems you can use to challenge some special mobs around that area. Those mobs might give you some reputation as well. They also sell a BoP item that will increase the mount speed by 15% in Tanaan Jungle. The Order of the Awakened – Reputation will come from repeatable quests (these quests are really rare these days) that will ask you to find the treasures and the rare mobs located in Tanaan Jungle. The quests will also reward you with Apexis Crystals. They also sell the tokens for the 650 items that will help you gear up your alts and catch up with the gear in WoD. You can purchase a 650 iLvl gear token for 5000 Apexis Crystals and a 650 iLvl weapon for 10.000 Apexis Crystals. For 20.000 Crystals you can upgrade each of those items to iLvl 695. Another vendor will sell you the usual rewards: the tabard, a pet, a follower, ships for your shipyard, and a mount...

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How can Jagex Fix Slayer Expansion to Be More Potential in OSRS?

Jun 05

Since the introduction of slayer expansion, there are lots of players claiming that slayer expansion makes slayer skills be pointless and asking Jagex to fix it. Do you think it is possible to rework slayer as players wish? Well, it isn’t confirmed, but we can stock cheap rs 2007 gold to expect for some improvements since Jagex is collecting feedback now! Contents of slayer expansion As the Dev Blog on May 15 shows, during that expansion, players would simply receive a slayer assignment of ‘kill x bosses’, rather than being set a task for a specific boss. Besides, players would be able to kill any boss that you would like. In addition, tasks of bosses will be available from Nieve and Duradel and as the experience rates at bosses will not be so great, players will be rewarded with an additional 5,000 slayer experience upon completing a boss task. Suggestions to improve rs slayer Different from slayer partner, slayer expansion seems to be larger work. As it stands currently, players will get a task to kill any boss, which would remove interesting aspect since it is no need to figure out a method of completing the task. Thus, it is regarded to defeat the purpose of how the slayer skill is supposed to work. So how can we fix slayer to be better? There are a few ways to fix this according to some players’ suggestion: 1. There could be an entire slayer master dedicated to boss slayer, limiting the amount of tasks that one can get per day, or just allowing killing the specific boss. Thus, tasks could be incredibly rare because it is only one task. 2. Also only a boss slayer master as above, but only when Duradel and Nieve tell you to get the assignment from boss slayer master, you can get one from him (the boss slayer master assigns you a specific boss task). It is likely that he could summon you if he deems you ready, using his lesser slayer masters as messengers. 3. Boss slayer should not be any boss but instead be subdivided into groups like GWD Bosses, Wilderness Bosses, Original Slayer bosses, etc. And Corp beast and Zul’rah shouldn’t be...

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MMORPG wins its first expansion in 2015

Jun 05

Called “Heart of Thorns”, the continuation of the game will bring more adventures: the characters will evolve, new marmorras arise and bosses are on the way. ArenaNet, developer of “Guild Wars 2” announced during PAX South event last Saturday (24), the MMO will win its first expansion. Following example of “Runescape”, “Heart of Thorns” will introduce a list of new features, among them the Mastery System, which allows the evolution at the level of characters exceeds 80. The in-game professions will also be updated with the introduction of System Specializations and an unprecedented activity.The new profession called Revenant and allow the expert combine some heavy armor of the game with mysterious and supernatural powers of mists. For offices that already exist, additional specializations will offer, for example, the opportunity to unlock a weapon that was previously not accessible. In addition, the developer promises to reshape the usefulness of the professions in the game.Regarding the content, you can expect a series of missions in Maguuma jungle region where the player will find people of ancient civilizations that will prove its allies. Obviously, the huge open-world map of the forest also have unknown enemies, unpublished story mode events and group challenges.Those who love PvP, was not excluded from the hubbub in the heart of Maguuma. Since the major update that happened in April 2014, this style of gameplay was valued. The expansion will be a new game mode called Stronghold, where your group stands a fortress. Will be available to create a Guild Hall to join your team and further the map “WvW: New Borderland” will make the combat strategies essential to win.There is still no information on when “Guild Of Wars 2: Heart Of Thorns” will be released, but already gave to note that has a lot different to renew the desire to enter the...

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